Turn-based artillery combat, engineered for quick sessions.
Build a fortress. Dial in the shot. Take what you earn.
BallisticBattles is a short-session, skill-forward artillery game where you raid AI-controlled snapshots of real players’ bases. Progress in minutes, not hours.
Battle Snapshot
Turn Timer
45s
Weapon
Basic Shell
Result
Direct Hit
Base Status
Energy
Core Loop
Short, readable sessions with real progression.
Collect resources
Claim Credits and Metals from your base before overflow kicks in.
Start a raid
Attack an AI-controlled snapshot of another player’s territory.
Fire with intent
Angle + power + timing. Server physics make every shot count.
Upgrade & repeat
Reinvest into your tank, bank, and base to stay ahead.
Battle Systems
Turn-based artillery, without the sweat.
- 1v1 matches against AI-driven defenders.
- Single action per turn with a 45s soft timer.
- Server-authoritative arc, collision, and terrain deformation.
- Short 5-minute encounters to fit real life.
Terrain DNA
Each territory is rebuilt from a seed + ordered edit ops, so battles feel personal and replayable.
Easy to replay, impossible to spoof.
Economy
Earn fast. Protect smart. Spend on power.
Resources
Credits and Metals drive everything — upgrades, repairs, and future defenses.
Bank Protection
Shield a flat amount of Credits from raids. Upgrade for higher safety.
Energy
Meaningful actions cost Energy. Full recharge in about 3 hours.
Raid Rules (MVP)
Steal a small amount of Credits with clear caps and cooldowns — no grief loops.
Steal = clamp(round(S × 0.12), 10, 120)
Attacker receives 80%
Tax removes 20% from the economy
Telemetry
Designed for balance, tuned by data.
Events
match_start, match_end, turn_submit, resource_earn, building_upgrade, raid_resolve.
KPIs
D1/D7 retention, matches per session, average match length, earned vs spent.
Guardrails
Idempotent turns, server-side simulation, and anti-spam cooldowns.
Be first in line for the alpha.
We’re building BallisticBattles in public. Drop your email to get the earliest access.
Alpha access list
Email capture will open when the backend is live.
No spam. Just launch updates.